Evaluating Efficacy of GuessWhat Mobile App Therapy for Children With Autism

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Trial ID: NCT04739982

Purpose

The following study aims to understand the efficacy of the mobile game platform, GuessWhat, in delivering behavioral therapy to children with Autism Spectrum Disorder (ASD). GuessWhat is a mobile application (available for free for iOS and Android) which contains a suite of games: pro-social charades, emotion guessing, and quiz. Participant families will use their personal smartphones to download the app and play it with their child according to a predetermined regimen.

Official Title

Evaluating Mobile Game Based Therapy Among Children With Autism, A Randomized Clinical Trial.

Stanford Investigator(s)

Eligibility


Inclusion Criteria:

   1. Parent who is at least 18 years old of child with autism.

   2. Child with autism is between 3 and 12 years old at time of baseline data collection.

Exclusion Criteria:

   1. Parent is unable to read English.

   2. Parent does not have an Android or iOS smartphone compatible with GuessWhat App--the
   app will be available on Android after further development and we will notify
   interested families when it becomes available.

Intervention(s):

device: GuessWhat Mobile App

Recruiting

I'm Interested

Contact Information

Stanford University
School of Medicine
300 Pasteur Drive
Stanford, CA 94305
Kaiti Dunlap, MRes
650-497-9214