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Evaluating Efficacy of GuessWhat Mobile App Therapy for Children With Autism
Recruiting
I'm InterestedTrial ID: NCT04739982
Purpose
The following study aims to understand the efficacy of the mobile game platform, GuessWhat,
in delivering behavioral therapy to children with Autism Spectrum Disorder (ASD). GuessWhat
is a mobile application (available for free for iOS and Android) which contains a suite of
games: pro-social charades, emotion guessing, and quiz. Participant families will use their
personal smartphones to download the app and play it with their child according to a
predetermined regimen.
Official Title
Evaluating Mobile Game Based Therapy Among Children With Autism, A Randomized Clinical Trial.
Stanford Investigator(s)
Eligibility
Inclusion Criteria:
1. Parent who is at least 18 years old of child with autism.
2. Child with autism is between 3 and 12 years old at time of baseline data collection.
Exclusion Criteria:
1. Parent is unable to read English.
2. Parent does not have an Android or iOS smartphone compatible with GuessWhat App--the
app will be available on Android after further development and we will notify
interested families when it becomes available.
Intervention(s):
device: GuessWhat Mobile App
Recruiting
I'm InterestedContact Information
Stanford University
School of Medicine
300 Pasteur Drive
Stanford,
CA
94305
Kaiti Dunlap, MRes
650-497-9214